First time using Maya. I made a low poly, fully rigged model with a skeleton and joint controls to make parts easy to select when animating. I also got more experience with Uv unwrapping and UV sheets which were used to textrue my model correctly.
Wally wireframe model.
Wally textured model.
Wally model with joints and controls displayed.
UV Sheet for the full body and arms.
UV Sheet for the head and hat.